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40 million? Hmm, I don't think it can do that. Its aimed completely wrong at two markets at once and isn't causing ripples in either and that can't be changed by remote play or software or even price cuts, in the long run I believe it is confined to low lifetime sales.
At this point, Sony should praise the heavens if the Vita reaches 30 million lifetime but I say that 25 million is more likely as a max, could also easily end up as low as 20 million. A minimum of 40 million is overly high, there is no possible reason to think it will ever get there, unless one believes that the PS4 will actually "save" the Vita, that is...

Besides, the future of the dedicated handheld market is looking very, very bleak at this point and they'll probably be fazed entirely out of the market within a few years.



It simply has no overall appeal.