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timmah said:
ninjablade said:
timmah said:
ninjablade said:
timmah said:

Lighting, shadow resolution, reflection effects, texture resolution, geometry, and framerate are also better on the PC version (on a good card). WiiU version uses the high-res PC textures and enhanced lighting effects specific to that version, but still utilizes the geometry from the PS360 version. What remains to be seen is how rendering resolution and framerate comapare WiiU vs PS360.

yup i think the frame rate will be the biggest factor,  developers say it will be more stable but i only trust in DF, cause developers have been proving wrong so many times.

I agree with the first statement (though the framerate looks good in the gameplay videos, even during the most demanding scenes), but your second point... you mean developers who outsourced (launch) ports/used their B-team with little time to learn the SDK vs. the incredibly talented Criterion doing the port in house? Good comparison, LOL!

ninja gaiden 3, dark siders 2 and batman were not out sourced, they claimed they would have better graphics and perfomance.

You still think not knowing enough about the SDK & Hardware as nothing to do with it? Criterion clearly said they wouldn't have been able to pull this off at launch because there were 'tools and help' they got from Nintendo after launch which made the improvements possible. I assume this has something to do with the custom API as related to the custom features of the GPU.

Still, they were all LAUNCH PORTS. Launch ports have never done particularly well on any system. You still have no *valid* point.

how is my point not vaild?, they claimed it would look better and it did not, that's my only point, any i'm not gonna arue about this anymore the wii u has some MP games coming out, i'm looking at the ones releasing at the same time if those look better , like 4-5 games i will admit wii u is more powerful.