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ryuzaki57 said:
No 3DS boost this week!? Did every purchaser of this game already had a 3DS?
And what to think of those sales? I expected above 200K, but surely they are reached with digital sales... it seemed to have been ridiculously undershipped.

If a masterpiece like that can't boost 3DS what will?


Yes, if a game in a series that has never sold a million worldwide can't boost 3DS sales, whatever can!?!

You're trying too hard. Scale it back a tad, it'll be funnier that way.

 

 

 

Anyhow, traditionally these games get easier as you go along, assuming you keep everyone alive and levelled. That...doesn't seem to be the case with Lunatic. It's been a blast; defense and mobility are far more important than they've ever been. I do wish though that there was some better indication of what/when/where enemy reinforcements would spawn...

Paul said:

The only flying unit I have left is a dark flyer. I turned one into the thing that looks like a war chicken and was happy when it died because it looked so ridiculous. I find the mobility of limited use since you can't move them outside the well guarded pack or they will die.

They're support units, first and foremost. Pair them up with someone to grant their ally stat bonuses, and have them act as transport helicopters for your other, less mobile units. They're effective, and borderline necessary on Lunatic levels where strong enemy reinforcements are continually spawning around your location. Just don't count on them to be your main bruisers. Especially in this game, where longbows and wind magic are handed out like party favors and the Fili Shield is nowhere to be seen!

Wind magic is actually my big complaint about pegasusi in this game: if their use is supposed to be anti-mage, making it so most mages can also take them out with ease seems a little mean.

Mr Khan said:
Paralogue 3 is tricky. Those villagers seem determined to get themselves killed, so you have to stay one step ahead of them.

Chrom is now married to Sully.

Rescue staffs are your bff's. And not just on that mission: thankfully they're sold at an early game shop, even though they're somewhat expensive. Can't imagine beating Lunatic without them...