AnthonyW86 said:
It's not the 3rd party's that dropped the ball but Nintendo. They should have given the Wii-U a cpu that was equal or faster than that of the 360. It would have made it very easy for developers to port any 360 game to the Wii-U without any major adjustments, since the Wii-U also uses a AMD based gpu and a PowerPC cpu. Instead they took the cheap route and used a lower clocked cpu. |
ummmmm...... They are different architectures to start with, though I know what you are saying with the CPU, if they managed to make the PPC750 it into 3.2GHz per core then it would rape the 360's CPU into the oblivion for sure as the architecture is much more efficient.








