| dsgrue3 said: - No advertisement of casual games (there's a reason for this, casual gaming is dead on consoles) - No pack-in game (not sure why this would be a draw for casuals really, would be a draw for those who wanted that particular game) - Nintendo abandoned casuals in favor of a vocal minority (not sure why you think the core is a minority) - Sony will alienate the casuals (awesome, casual gaming is dogshit, I'll stick to my phone for that) - Core market isn't big enough to expand industry (Time will tell, but the Wii's success will make it difficult to expand and it doesn't help that its successor isn't all that innovative or an upgrade from existing technology) - |
1: So casual gaming was alive and well, and then when the games stopped being made and advertised, it just happened to die at the same time? Wonderful how that works.
2: Pack-in games sweetens the deal and sells systems. A pack in game with wide appeal can drive momentum tremendously. This is VERY well documented look at Megadrive saled when Sonic became bundled, the Wii launch with Wii sports, SNES and Super Mario World etc, etc. This is not arguable in the slightest, in fact, I'm really surprised anyone would deny the impact of proper bundling :/
3: Everything becomes poisoned when you divide gamers into only two groups. The same kind of people that bought SMB1 also bought games like NES golf, and most likely Wii Sports. The type of gamer that hangs around on mesage forums though, undoubtedly is a vocal minority.
4: I'd say it's definately possible. But We'll have to see the PS4 before being sure.
5: Absolutely agree. The established gaming market is shrinking, the macro economic conditions doesn't help the situation in the slightest.
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