JWeinCom said:
Come on now... are we really judging graphics based on Wii Sports Resort, Pilotwings, and (of all things) Spider-man edge of time? None of those games really pushed their consoles to their limits. The 3DS has more modern architecture, and it's a lot easier to incorporate spiffy effects with less effort, so games made by lazier (or more resource strapped) developers like Beenox for Spidey can wind up looking better. But other games show a pretty noticeable Wii advantage. Monster Hunter Tri vs Ultimate, Super Mario Galaxy 2 vs 3D Land are pretty notable. Check out Lego City Undercover's draw distance, and then take a look at Mario Sunshine. Look at New Super Mario Bros Wii vs 3DS. Not saying which is better than the other, but judging the 3DS to be more powerful than the Wii based on one second Spider-man rate game is a bit silly. |
Well, the 3D effect eliminates the need for longer draw distance; my examples are Fire Emblem: Awakening & Kid Icarus: Uprising & Crashmo & Sonic All Stars Transformed & Luigi's Mansion Dark Moon 3D trailer from E3 2012 that was for download from the eShop & many more.
As far as graphics, well Mario & Sonic at London Olympics has more better graphics on the 3DS.
Plus the 3DS has over 50 shader cores which is better then the Wii & 360 in this area, and also 1600 m triangles.
Plus didn't Mario Galaxy on Wii use cell-shaded graphics for a lot of the game in combination with polygons for the rest of the game, like the textures in cell-shaded?







