Mazty said:
What I said is part of your point though... The ports cost a lot to do and are difficult thanks to the CPU. Now that wouldn't be an issue if there were 1.5 billion users, or going to be that amount of users. But there's not and there will never be. There's only 3 million, ergo publishing on the Wii U is not a profitable exercise. |
No, my point is that more people would have bought those games if they were just as good as their counterpart on other consoles and not have gotten an triology including the same game released a few days befor itself that costed less than the standalone game. I did not say in my original post that ea would earn money on the wii u if they put more effort into it, but they certainly would have sold more copies. And that would meen that they could look at it and say: Hmm, the nuber of people owning this console, and the amount of games sold doesn't look too bad, if we give this platform a year, and a bit of faith, and we might just have an viable platform.







