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I'd like to see a Zelda game that doesn't require a ridiculous amount of hand-holding, and that allows the player to explore a much more open and dynamic Hyrule rather than the ever-increasing linearity of modern Zelda games. The last console Zelda game I truly enjoyed was Wind Waker, even though the sailing sometimes became a pain in the ass.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.