Really don't get how they thought launching the system without easily transferable IDs was a good idea in 2013.
This exact same situation could've happened to him had the Wii U worked, but got damaged, lost or stolen. How the hell could Nintendo have not had transferable IDs in place at launch when they'd worked on the Wii U for years? Between that and the lack of built in storage--which I see no excuse for when small drives are dirt cheap--Nintendo's approach to digital content just seems ass backwards.








