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Really don't get how they thought launching the system without easily transferable IDs was a good idea in 2013.

This exact same situation could've happened to him had the Wii U worked, but got damaged, lost or stolen. How the hell could Nintendo have not had transferable IDs in place at launch when they'd worked on the Wii U for years? Between that and the lack of built in storage--which I see no excuse for when small drives are dirt cheap--Nintendo's approach to digital content just seems ass backwards.



Have some time to kill? Read my shitty games blog. http://www.pixlbit.com/blogs/586/gigantor21

:D