| Spazzy_D said:
Super Mario 3 - 17.28 Million Super Mario World - 20.61 Milion - on a muchsmaller user base. Those were the last two Main line 2D Mario games. What decline? They just didn't make any new games. |
Before Mario 3, SMB sold 40m units globally. In japan, SMW had lower sales than SMB3, so in Japan it was a decline. Globally it was barely higher relatively speaking. It was also bundled whereas SMB3 wasn't.
@Wyrdness. The boost from NSMB as compared to 3D Mario is not a fair measure because the consumer base was basically starved, leading to the reverse effect of fatigue, e.g. pent up demand. That is apples to oranges.
| MoshiYoshi said: The main thing, fo me, is Nintendo's naive refusal to advertise in Europe. Surely they have now learnt that reputation alone does not sell consoles or games |
Yet when people try to prove that NSMB is still alive, they never mention Europe.







