Rafux said:
outlawauron said:
Rafux said:
outlawauron said:
Rafux said:
outlawauron said:
Rafux said: Fans voted with their wallets. How can Ninja Theory still be in business all their games have bombed? |
Is this real life? Are people this short-sighted?
Edit: Nearly everything everyone is speculating on has no source. Yes, its sales are disappointing, but to call it a complete failure after 2-3 weeks is just dumb.
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Let's see, people doesn't care about this game anymore even Capcom lowered its expectations to 1.2M (less than DMC4 on PS3 alone), Metal Gear Rising is coming in 2 weeks and a month after that God of War Ascension will be released. DmC bombed.
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Not sure what these have to do with DmC. A new game in the Devil may Cry series was never going to do more than DMC4. Sequels to a game already released on the same console almost always see sales decreases. This is the rule with very few exceptions. That said, a lot of things have changed since in 5 years, and I don't think MG: R and God of War will do fantastically in sales either. DmC will likely finish around DMC2 lifetime. Not very good, but not the death of the franchise.
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Its called competition.
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I can't imagine someone who would not buy one game they would have bought otherwise because of an equally niche title like MG: R. God of War, maybe since it has some broader appeal. Considering the buying habits of most gamers that are targeted by DmC and MG: R, I don't think it's very relevant.
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Oh man... Let's go back to the beginning. DmC was made because Capcom wanted to westernize the franchise and get some of the God of War audience, they did this in an attemp to get more sales NOT LESS, Capcom and NT failed. The game is expensive, outsourced to an UK studio that made Heavenly Sword a game that sold 1.4M and didn't made a profit. DmC had Avatar's studio mocap, Unreal engine and a quite decent marketing push.
People who want Hack and Slash will be buying GOWA and MGR in the future months ahead. Well I'm out, RIP Devil May Cry.
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Heavenly Sword didn't make a profit because it was expected to sell a lot more at the start at $60. It took several years before it finally crossed 1 million and that was at bargain bin prices. You contradict yourself several times though. The game is expensive, listing Avatar's studio which you assumed to cost millions, while mentioning Unreal Engine which is widespread because it's cheap to use!
It's pretty apparent you really want to this game to fail. It's a shame because apparently the game is better than any of Capcom's efforts, so you'd hope that people who want hack and slash would buy a good hack and slash. Even if the main character isn't a silver haired pretty boy.