dahuman said:
curl-6 said:
zero129 said:
curl-6 said:
What he being banned for? I mean, I disagree with him, but he didn't seem to be out of line besides deliberately stirring up trouble. I mean, he didn't flame anyone or outright post, "lolz the pii u is crap and if you like it ur a pathetic nintendrone lolololol." I guess I'm still not overly familiar with this site's rules, so if he was banned for being negative and stirring people up, then I suppose that works. One of the reasons this site is so much more pleasant than other game sites is the mods actually do their job. :)
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Hahahahaha you pretty much answered your own question.
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Well, I was theorisin'... ;)
I'm not sad to see him go.
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but but, my VG Points that I can't turn into cash!
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Honestly, I don't know how those points work. XD
Getting back to the original topic, this does seem in line with the Gamecube/Wii's emphasis on fast and efficient memory management rather than sheer horsepower. My question is, how big a hurdle is this to game engines designed with the higher clocked PS3/360 CPUs in mind? Will taking advantage of the Wii U CPU this require heavily modified engines, or just tweaked ones?