| JayWood2010 said: Obviosly a lot of these companies have some pros and cons. Nintendo doesn't really develop Mature titles but are great with everybody type titles Sony gives chances to art style games but lacks good advertising Miccrosoft has huge advertising campaigns and has big budgets but doesnt give chances unless they think it will be successful EA and Activision are pretty good with advertising but if you create something successful expect it to be an annual release. Valve, Bethesda, EPIC Games, and Rockstar are probably the most quality publishers out of all of the multiplatform list in my opinion. My honest opinion, I'd partner up with EPIC as they are talented, great with graphics, creative, and there games sell well. Plus going multiplatform would maximize profits. |
What Epic game sells well? Gears ! Published by M$, I am not sure they even do that much self publishing
I think the publisher you want depends on what type of game you are making, but generally I think I would go for Sony. So of course, being a fanboy does help my decision, but I think that they do give good creative freedom and if you make a great game, then it will sell enough to justify your survival. All the Sony studios that have been cut, have been cut due to bad games more than just bad sales. I don't think M$ would offer the same support if my game was not going to be "mega" and I don't think that the extra marketing power of Activision or EA would justify the creative issues (though I think they are alright at managing already established studios)
I would be happy to let R* publish it, but that would partially invovle them taking some control over the game (probably to make it better) so that seems like cheating
I wouldn't be too keen on the smaller publishers, I don't see what they would bring to the table ahead of the others, though I suppose they might be more likely to back a risky game?







