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Viper1 said:

Well, let's look at something like DC vs PS2 vs GC vs Xbox.

CPU:
DC - 200 Mhz
PS2 - 294 Mhz
GC - 485 Mhz
Xbox -733 Mhz

RAM:
DC - 34 MB (16 MB Main, 8 MB video, 2 MB audio)
PS2 - 38 MB (32 MB main, 4 MB video, 2 MB audio)
GC - 43 MB (32 MB main [24 MB 1T-SRAM and 16 Mb DRAM], 3 MB 1T-SRAM embedded video )
Xbox - 64 MB (unified RAM)

GFLOPS:
DC - 1.4
PS2 - 6.2
GC -10.6
Xbox - 83 (inflated...real world is about 23)

This is a tad off topic but I'd really like to know; how do the Xbox and Wii stack up power-wise? Looking at those numbers and assuming a 50% increase from GC to Wii, it appears the Xbox is considerably stronger, yet I was under the impression that the Wii actually has a better CPU due to PowerPC vs Pentium, larger caches, etc. Like clockspeed, is FLOPS potentially a very unreliable number?
The Wii vs Xbox 1 power debate is one I've never seen a definite answer to, though my own estimations gave the Wii the edge in CPU, polygons, and certain effects, with the Xbox better at shaders.