J_Allard said:
S.T.A.G.E. said:
J_Allard said:
S.T.A.G.E. said:
J_Allard said:
S.T.A.G.E. said:
Potable_Toe said:
Lostplanet22 said: I am going to post the same like on neogaf: http://gearsofwar.wikia.com/wiki/Echo-Ten It is probably an related family member of PVT Jordan Briggs. Maybe some DLC (chapter/character) for Gears of war Judgement. |
Thats possible, but if that were the case wouldn't EPIC be the ones filing the application?
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Exactly, Microsoft owns no part of Gears but to pay for Epic to make it for them. Truthfully, as good as Epic is Microsoft is holding back their main development team from making the games they truly want to make. last heard they are going to focus on PC big time next gen.
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Yeah poor Epic. Must suck to make millions on three games that each have 6,000,000+ people playing them. Millions and millions of dollars which were put to use by aquiring studios like Chair, People Can Fly, and Big Huge Games. Not to mention gave them a steady stream of revenue while they worked on Unreal Engine 4.
I mean wow, MS should be ashamed of themselves.
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http://www.tomshardware.com/news/Gamescom-Mike-Capps-PC-Gaming-Gears-of-War-Unreal-Tournament,13235.html
"Tuesday during a presentation at Gamescom in Germany, EpicGames president Mike Capps made a statement that should see PC gamers and hardware manufacturers dancing with glee in the streets: the company is refocusing its attention back to the PC. The news is a bit surprising given that, just a few months ago, it was suggested that the console sector is where the real money resides."
"Right now the Raleigh, N.C.-based studio is working on five, unnamed titles not related to the Gears of Warseries. "At Epic, we didn't multiply the studio size by five when we started working on these multiple projects," answered Capps when asked if the projects would be just as large as what went into the Gears of War titles. "So you can make some assumptions about the size of those projects."
Yes....theres nothing poor about them. Its Microsoft is dependent on PC devs whom are doing their own thing.
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For starters that quote is from August of 2011. We're now in 2013 and I am yet to see any actual focus back on PC gaming from Epic. This does noting to back up your original comment. In fact it only reinforces mine. 5 new games in the works, thanks to the money they made making Gears of War. I mean, those poor guys. While many other publishers are closing studios and firing people, they aquired 3-4 new studios this gen and are now expanding their library. Clearly they didn't want to do any of that.
What Mike Capps said at that convention in 2011 and what you are implying in this thread are two extremely different things. Epic is going to focus more on smaller titles and less on huge AAA console mega titles because the risk is too great for failure. The types of games they have already had success with, like Infinity Blade, and Shadow Complex. Games they made while working on Gears of War. So your statement about how MS is "holding them back from making the games they want to make" is clearly incorrect, as they have already made them while also working with MS.
Do you have any actual links to direct quotes from developers at Epic talking about how they wanted to make such and such game but were too busy churning out another Gears of War? No? Just your usual anti-MS stuff? Ok.
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2011...is....when...Gears...3 was finished. They are working on next gen/PC stuff right now. Microsoft wanted more so they got their secondary team to make the game.
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And if Epic didn't want more Gears money, they can easily just not make any more Gears games. Whether it is they themselves or their "secondary team". You understand that negotiating is a two way street, yes? Whether Epic has a contract to make such and such amount of Gears games, or they just do it a la carte, neither is something Epic is forced to do. It's funny how you will take anything and turn it into a negative towards MS.
But it's fine, feel free to quote this message when you find the quotes from people at Epic talking about how they hate working on Gears and it was holding them back from making the types of games they made anyway.
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