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DigitalDevilSummoner said:
S.T.A.G.E. said:
DigitalDevilSummoner said:
leatherhat said:

4. Its EASY, the cardinal sin of action games

Quoted for importance.

We are clearly having another case of Ninja Gaiden 3 and some people are stuck on sticking up for it...

Merry Christmas. Survive the Nephilim level to unlock these...

  • Son of Sparda - Remixed enemy layouts, tougher enemies and enemy behavior throughout.
  • Dante Must Die - As above, but contains the strongest enemies and insane attack waves.
  • Heaven or Hell - Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!
  • Hell and Hell - The same as above, but only Dante dies after one hit. For serious contenders.

http://www.ign.com/articles/2012/11/01/four-new-dmc-difficulties-revealed

you have no clue how mad you are making me right now. what you're saying right now is what i've heard a million times about the grand disappointment that was Diablo3 and it was bullsh*t, plain and clear.

there is a difference between actual challenge through a meaningful gameplay and cheap difficulty like simply raising the enemy hp

some of you are simply determined to defend this game no matter what and have the audacity to accuse us real DMC fans for disliking the game because of the "hair".

Ninja Gaiden 3 was widely dismissed without any redeeming qualities because of the sub par gameplay and now we have history repeating itself only with a different design.

who is the hypocrite ?


Then difficulty was never the problem. You have an issue with the dumbing down of aspects of the mechanics or certain aspects being omitted. In that case I agree, but I don't see how that majorly harms the game. Sure, Auto/manual, lock on and the true SSS needs to come back. This game should not be compared to Ninja Gaiden 3 because Ninja Gaiden 3 was broken but was barely salvaged on the Wii U version.