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F0X said:
Conegamer said:
Otakumegane said:
Will around 1.8 million in sales be able to break the dev costs?

Probably; Xenoblade was making profit before it left Japan I believe; it's sold around 3x as much since then. 

Dev costs will likely be paid for around the million mark, if not less. Depends on the size of the game, though.


How large do you expect it to be? I don't think Xenoblade's game world was quite as large (in sqaure kilometers) as Skyrim, though it did have a ton of verticality.

I expect it to be similar in size to Xenoblade, apart from more open like Skyrim. Whether or not it will have all the side stuff like those two games remains to be seen...



 

Here lies the dearly departed Nintendomination Thread.