RolStoppable said:
What was the problem with the GameCube? You mentioned the discs, but that wasn't a valid problem when most games at that time didn't exceed 1.5GB anyway. How is Nintendo supposed to win over the core gamer when Nintendo games are automatically not core and third parties don't make core games for the Nintendo platform? Seems like a lost cause. Lastly, you make a lot of sense. The Wii only sold twice as much hardware and software as the SNES, so it logically follows that the Wii was less dominant and popular than the SNES. |
When I say the SNES was more popular, I meant their core games and games for the family were equally popular on the Wii it wasn't equal at all and the third party titles were not helping anything.
Some devs had no issues with the 1.5GB of space, but the majority had bigger games in mind that would would put the 8GB DVD's of the PS2 and Xbox to use. For now thats all I can say.
The Wii U is quite a mature console, so we'll see how it does with the core. I cannot completely say for now, but if its based on tech, I dont think it will get the attention of the core over the anticipation of the next Playstation and Xbox. How those companies deal with their consoles will make or break how Nintendo does. Nintendo's first party offerings will definitely be the strength of the Wii U as it was before with the Wii and going back to the N64 when all they could rely on was first and second party.







