Otakumegane said:
I believe I read somewhere they did it because of low development costs compared to the PS3. Don't think that's the only reason but I'm sure the portable versions were released on the PSP thanks thanks to its analog stick which the DS didn't have, I think that's a no-brainer. Not to mention the home console versions of previous gens weren't as great sales wise. Maybe they just didn't want to risk it. |
It was a combination of poor Japanese performance for the PS3 and Sony's unwillingness to pay for it. Costs come into play because they would be higher on PS3 and they thought wouldn't be able to make up those costs (due to the poor sales at the start of the generation).
They still announced and then later scrapped an entire project to make MHTri. The PS3 version was announced for approx. a year before Tri was announced for Wii.







