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Long term planning. Factors:

The rise of the mobile threat.
The dwarfed improvements of home console graphical capabilities in the coming gens (already started).
The growing similarities between the portable and home console products. (3DS closer to Wii than DS was close to Cube, Wii U closer to 3DS than Cube was to DS).
Cost saving in streamlining and consolidating the efforts under one roof.
The threat of bombing initiatives as project prices soar. A failed project could be lethal.

Leading to a new strategy of a single console for home and mobile purposes.