| RolStoppable said: First off, everyone needs to understand the reason why the 360 and PS3 had strong later years while the Wii peaked early and dropped off sharply in the later years. It really doesn't have anything to do with specs, it's all about a steady flow of good games. Having proper third party support definitely helps a lot. As everyone should know, the vast majority of good third party games went and still go to the 360 and PS3 while the Wii was pretty much a wasteland from start to finish; and from 2011 onwards Nintendo had pretty much abandoned the system, so noteworthy game releases were even less in numbers than in previous years. If specs would define the length of a system's lifecycle, then the PSP would have slaughtered the DS in the later years on a worldwide basis, but that didn't happen. The only major region where the PSP outlived the DS is Japan and that's because of the reason I outlined above: a steady flow of good games. This very same reasoning can be applied to every previous generation which proves this hypothesis true. Now it's time to apply this knowledge to the Wii U to answer the thread's question. The Wii U's outlook for third party support was bleak since before it launched. There won't be many cancelations of Wii U games due to disappointing sales, because there weren't many announced games in the first place. As such, the marathon runner can be ruled out, unless Nintendo themselves drastically increases the number of first party studios and collaborations with selected third party developers to carry the Wii U all by themselves. As for the sprinter, that implies running fast; something that the Wii U won't be doing due to the way it has been designed by Nintendo, caught up in some place where they system doesn't really appeal to any large group of people. In conclusion: The Wii U won't be a marathon runner nor a sprinter, but rather a lame duck. |
I can't believe I agree with every single thing in a Rol post! 
You're right though, I've been saying since the Wii U was unveiled that it could end up falling between markets, and indeed it has.
OP: It will be neither, sadly. I still don't understand why Nintendo have chosen to go this route at all, I really don't.







