Not this "mature" vs "childish" semantics again. Listen, there is no point in using such vague terminology as "mature" or "childish", as each somehow mysteriously changes in meaning depending on the person using it which that only makes it all the more frustrating when anyone tries to use it objectively like this to define any aspect of gaming. Honestly, who decides what is "mature"? Is it you? Is it me? Is it the content? Is it the play value or the amount of blood and guts? Is it the most games with a M rating? Or is it whatever the company tells you? I don't honestly see the pride in claiming "Mature" to begin with and in this case it just seems like its being used as an excuse to justify a poor selling system's increasingly limited gaming demographic, "We don't have the best selling system but we're still the most hard core system!", like that's worth anything. Since when was "Mature" the measure of any standard of a better system or a better gaming experience? If "Mature" games are really so "Mature" then why do they seem to appeal more to 13 year old boys than adults? Why does "Mature" typically equate to flashy visuals and blood & guts over any other aspect of the game? All in all, "Mature" just seems like an excuse here for a system selling less and its fans needing a reason, any reason to still think they're the best.







