richardhutnik said:
Depending on the costs, $1 million copies sold could not even be enough to break even. This article has it that a title needs to sell 500,000 for every $15 million in development costs (heck, not even factoring in marketing budget probably): http://www.notenoughshaders.com/2012/07/02/the-rise-of-costs-the-fall-of-gaming/ Depending on the cost of games, 1 million sold can be notable or not. |
Whether thats true or not one million copies is still a milestone to whether a title is relevant or not. Yes breaking even is important, but this has been going on for years here and no one has argued it when it was favoring Microsoft.







