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deskpro2k3 said:

Enough, you're reading out of context, and out of the passion you have for iPad. The fact of the matter is Its an app device with the ability to play some games, it can't play every game. End of story. You keep wanting to prove its more than that and its a futile attempt.

I doubt Vita will rely on mobile games to sell because what it needs is bigger full games that will make it stand out, and not games like angry birds.. Why would a consumer buy a Vita if the sam mobile games is on their phone or tablet. The consumers needs to be aware of how the Vita stands apart from ios, and the only way that will happen is with unique games that stands out from 5-10min pick up arcade mobile games.

The A9 CPU has so much potential. It can render more objects, enable online play like MMOs etc. Like we both agree on, the A9 CPU and OLED will get cheaper to make, thus it puts Sony in a good position to make profit or allow a price cut. The price is as I see it as the only problem it has.

I am going to ignore that first part because as we said, this conversation needs to end. It is obvious we are not going to agree what so ever on this subject.

 

As for the rest of your post. That goes just about any gaming device. They all need software to entice consumers to buy their product and the Vita has a pretty big amount coming in the first half of 2013, most notibly in Japan. However, like I said initially, I feel the biggest hurdle at the moment is the incredibly large price tag, and not just the one you see on the Vita box either. Those memory cards and $40-$50 games add up.

So outside of the iOS disagreement we have, we seem to agree on everything else.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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