By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Aielyn said:
Mazty said:
Companies aren't people; they don't get "mad" at one another. One thing drives companies - money. Simply put, there are not enough users of the Wii U to warrant making a port.

I've said it before, but some seem to have trouble comprehending it...

A company that looks at the current install base and judges their decisions based purely on that is backwards-thinking and on their way to bankruptcy. ////Companies must look at future potential, competition, and potential fanbase/// Games sell on systems because developers and publishers develop fanbases on those systems. It is not enough to just throw a game at a system with a high install base, you have to make people want your games on the system. And the argument of "there's no interest in the game on that system" is just as ludicrous, because lack of interest comes from lack of support, not the other way around.

In short, if any company thinks the way you do, then they're going to get decimated by the next generation.

Meanwhile, we know they were already working on the port, that porting games to Wii U is relatively cheap, and that there aren't that many shooting games on the Wii U, while the PS3 and 360 have a glut of them to compete against. EA have proven time and again that they don't actually understand gaming, and that's why the only way they ever make a profit is by buying out successful developers... who, after a few years, end up becoming crap, at which point EA has to buy out more developers. Fortunate for Crytek that they're just partners with EA, not owned by them.


they could also think the wii u has little future potential or potential fanbase though.

I don't think that.