Mazty said:
Is it replying to you? Nope. Voice-to-text is one thing, having a 2 way conversation is another. As you said the voice recognition would just be akin to SOCOM from the PS2 with pre-programmed voice commands. |
It could reply to you. Voice to text, game then knows to extract certain key words from text, searches database of responses, respondes as needed. Not as good as siri, but could be used to enhance a game, since the responses to the situations in a game are far fewer than those Siri needs to think about. It could still be pretty cool.
EDIT: An application could be in an Iron Man game for example. At any time you could tap a button and say something like "Jarvis, let's upgrade my suit". The game translates this to text (doesn't require much processing), knows to look for pre-programmed key words (in this case 'Jarvis' to know which bank of responses to search, then 'upgrade' and 'suit' to know what response to present), Jarvis' voice comes through the gamepad "I've prepared a list of available suit upgrades for you, sir", and that menu pops up on the touch screen with upgrades for suit armor and flight capabilities. If you said "Jarvis, I really need to upgrade my weapons", it would extract Jarvis, upgrade, weapons and similarly present you with the weapon upgrade screen. This is a set of searches based on only 3 key words (not a lot of processing to do a keyword search) to get a really cool effect. It would be limited in scope, IE, not full, natural conversation, but could be done to a certain degree.







