Probably because shooters are typically the ones that push the most graphical advancements...and RPG engines tend to be made specifically for that game, working with that game's mechanics. I imagine an engine used to power an FPS is more workable? I dunno.
The White engine or whatever runs FFXIII is supposed to get used for a few multiplatform games, right?


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )







