zero129 said:
The is also no working WiiU emu or even signs of one. Dolphine emulating the Wii is nothing to do with it as the WiiU is running on newer hardware with more powerful CPU and GPU then whats in the Wii. Even on very powerfull hardware the is some wii games that give slow down etc when maxed out using dophin. Trust me emulating the WiiU will be no more easier then emulating a 360. As for the PS3 it will be emulated but it wont be an easy task just like with PCSX2 at first or the saturn emus when they first started working on them. The way i see it going 360-->WiiU---> PS3. in the lines of emus coming out. But then saying that i could be wrong and we could see a WiiU emu before we see a 360 one but somehow i think we will be seeing a 360 emu first. Also the original xbox could of been emulated if enough talented people took the time, it was pretty much a PC at the end of the day. I guess all the great emu devs where working on PCSX2 and Dolphin?? xD . |
1. of course by now there is no sign as it is just out. but as i said: if it turns out wiiu uses the same isa and the gpu-research is going good, the emu just has to be adjusted. the main-work is already done.
2. i already said that speed is another thing for emulation.
3. why do i have to trust you? what is your proof of this statement? emulation has nothing to do with performance but with complexity and documentation on hardware. and effort that is needed.
4. ps3 *is* way off as i already said.
5. what you "see" is not important - what is and what can be done is.
6. you can think whatever you want ;) i doubt there will ever be a serious x360-emu.
7. the xbox didn't even need an emulator - it needed a wrapper for api-calls which is not really emulation. whixh was a pita because of documentation so it was not done.








