selnor said:
Also a myth. Sony wanted more at the end. Nintendo didnt want to give them that much. The actual PS design was originally penned by Nintendo. It released in exactly the same design. They literally left all on the table and restarted completely. Trying to source with Phillips. Which was taking to long so Nintendo ad no choice to keep to an already late schedule to the generation and go with the familiar cartridges. Although expensive cartridges are the best choice even today. N64 ( admitadely with an amazing compression engine ) fit 2 PS CD Roms onto a a mammot 512mb Cart in Resi 2. With R&D cartridge size could be huge today. Although game costs would rise to that of the Snes and N64 era. Overtime though it surely would get cheaper to make. But thats another story. I do miss no load times at all. Robustness and awesome looking carts. But this is really a pipe dream. |
No offense, but you're making a lot of this up. There is no source for any of that. I have EGM magazines from this era, and the different deals between Sony and Philips are well documented on the internet.
These are revisionist histories that certain Nintendo fans make up to make themselves feel better (ie: Nintendo designed the Playstation, lol, blantant lie).
Nintendo was arrogant and stubborn and chose to stick with cartridges. And they got their butts whupped as a result and lost most of their third party backing, something that haunts them to this day.
Sony didn't trick Nintendo into anything. Even after Nintendo backed out of the CD deal, Sony's execs were reluctant to challenge Nintendo and Ken Kutaragi had to basically beg the Sony higher ups to let him make a Playstation console (which had nothing to do with the SNES CD-ROM hybrid). Nintendo took their dominance in the game industry for granted and dared third parties to go elsewhere -- and they went right into Sony's lap.







