Veknoid_Outcast said:
I think you missed -- or chose to miss -- the idea behind the OP. Even if Bayonetta sells poorly, the fact that it can only be played on Wii U builds the brand. It makes the system's library more diverse and it proves that Nintendo is ready and willing to fund niche titles and invest in games that are usually found elsewhere. That alone is a victory. |
Builds what brand? Nintendos is already there. Bayonetta on the other hand isn't and people wont buy a wii U to play this game. So it builds nothing but losses for the company. The only way to build this brand is to have it on as many systems as possible.







