BasilZero said:
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This thread makes little sense. Since when has sales to pricecut been a useful or reliable metric of a system's success?
All you have shown is that Sony is less willing or able to drop price than Nintendo, who in turn were unwilling to tolerate such low sales.
Consoles exist to sell games, if you can not even sell enough systems to make people want to make games for your system you are dead in the water. As for price drops devaluing a product, you simply can not compare consoles to phone/tablets and Apple's model. This whole premise is based on the consumer agreeing with the manufacturer's assessment of a product's value. Apple is oft-sited as a successful implementation of this philiosophy but for every time this works there are examples where it doesn't e.g. Sony TVs. A relatively high-priced, 'premium' product with good technology: Sony refused to drop prices to match competitors in the face of declining sales. The result?