JayWood2010 said:
Well I see you decided to make this into a debate regardless if that is what I wanted. Look. 1st off what I've said about the mass and PS+ is true at this moment. people don't see it as being worth it. I never said XBL was better, he wanted a list so there it is. Yes that stuff is free else where but as far as online goes Ill stick with XBL and Steam because they do have better online features. Not services, but features and yes exclusive games are in my opinion features. I like that PSN is free but I've never had a need to use it personally other than when I was playing KZ2. The whole comparison PS+ vs XBL is in my opinion irrelevant right now since both are different services. XBL will appeal to gamers more because they want to play online, yes it costs money but it is also a good service and I dont think anyone can argue with that wether you agree with the price or not. PS+ is not an online service and why people are not lined up to pay for it. I don't need PS+ because the games I want I get, and if I really want to rent I can do that else where. Tell me something that PS+ does that isn't already out there, and tell me how it does better. All I'm hearing from you guys is it gives you free games which isn't true in the slightest since you pay for the service in its self. I can rent games (the ones I want) for just as good of a price. Now how is this appealing to the mass audience? How is this going to attract people? |
As I said, my post wasn't intended to be seen as a "Why this is better than that". It was a retort for your suggestion of adding Online Play to PSN+ as being a good way for people to see value in it, with my argument being why it isn't and how leaving it as is can be seen as a greater way for people to see value in it during the transition to a new generation of consoles.
You are clearly reading it wrong. I have already mentioned how I meant for it to come across. Live only came up because it is the only one to go against the current industry standard that seems to have been put in place across all other gaming enabled devices, which is "Free Online Gaming".
You ask how does it attract people? I already mentioned that. For people purchasing the console they see it as a service that gives them a steady flow of games to choose from and play. Like said before, my argument was purely in terms of people purchasing the next iteration of gaming consoles and how they may percieve "value" at THAT time. You say people don't see the appeal, yet the amount of subscribers are growing, which shows the appeal is obviously there. You can not prove that it isn't. We only have one number to go by and that is the ~297% increase from the same perios last year.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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