Cobretti2 said:
F0X said:
Bethesda is probably the only publisher that can make me angry about QA testing. Especially because Obsidian got blamed for the bugs in Fallout: New Vegas, when in reality it was Bethesda's typical QA department doing a typical bang-up testing job.
Edit: Oh, and Polytron. They took five years to make Fez, and it was still hardly ready for primetime. Nor do I understand why it was so critically acclaimed, but that's a different issue.
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The problem is game patches. They know that they are allowed to patch games so they skip right over the testing and let the users find the bugs. Then developers try to fix them with patches.
All console makers need to make a stand and have standards written in there for every major game breaking bug that makes the game totally unplayable X amount of % of sale revenue will be lost.
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Microsoft has a similar feature in place. Game patches cost x amount of money. The problem is while that certainly might help in certain situations. It is disasterous for games that are meant to be updated rather often. Ofc they can make exceptions like they did with minecraft, but then you get the issues of who gets exceptions and why.