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Gameplay>>>Story....every time.

A good story never makes up for bad gameplay. Great gameplay will always make up for bad story. Perfect example: Metroid: Other M.

I trust Miyamoto's advice to these young developers. If the gameplay isn't compelling, people probably aren't going to bother playing through it to get to that amazing denouement. But as much as I cringed every time Samus spoke, particularly about Adam and "the baby," I knew that amazing gameplay was just a few agonizing moments away.