| Walkthrublazer3 said: Metroid Prime's genre is best described as a "First Person Adventure". The shooting aspect is just one of many different gameplay elements that are make up a Metroid game. Exploration, Puzzle Solving, Backtracking ,Platforming and of course combat. Metroid is much like the Legend of Zelda Series. Simply stating that 'Nintendo should give the series over to a PC shooter company and let them go wild it" is a horribly misinformed statement and shows that you don't really know anything about Metroid and what makes it unique. As for your second statement. Nintendo didn't hand over SSB to Namco. They are simpy helping Nintendo develop the game. Masahiro Sakuria is directing the game along with his team. Lastly, what do you mean by people will start taking the franchise more seriously? Are you reffering to in the fighting community, or just the general gamer? If its the latter then what? SSB is a platforming/fighting game about a bunch of Nintendo's iconic characters coming together to fight. It was never meant to be seriously. |
In reply to this, his point still stands if you replace "PC shooter company" with "Adventure company". Think "Bethesda" or "Capcom", whatevs same diff, right. Try to get his point.
The second part, though SSB is not the BEST example, the point still stands by using Zelda's Oracle series on the Gameboy, which Nintendo handed to Capcom for design and development.
Also, you can be sure that Miyamoto helped direct Metroid Prime though it wasn't made in house, but by an American studio owned by Nintendo, that is, Retro Studios. The same logic, once again, applies.
Or even better, Other M.







