| Vinniegambini said: I agree. I love that game! :) However, I've read several reports that games this generation need 2 million to break even counting all marketing costs and all :( Well, that is according to Michael Patcher lol |
It will completely depend on the game. Heavenly Sword couldn't break even at 1.5 million sold but Ratchet & Clank seems to have broken even with 1.6 million (see: A Crack in Time's sales).







