sales2099 said:
S.T.A.G.E. said:
TheLastStarFighter said: The Playstion (first as an intended partnership with Nintendo, then solo) brand was made and developed to mainstream new media and harware - CD's, DVD's, Blu-Ray's. It was very successful in this goal. The XBox (first as a partnership with SEGA) brand was made to push the gaming and media capabilities of PC's and prevent a different option from becoming a central computing hub in the home. In particular, in the very late 90's Microsoft was concerned with the stagnation of PC advancement. Microsoft makes most of it's money on new PC purchases with new pre-installed Windows, so a slowing in tech advancement means less new PC's purcahsed. The XBox was designed to push game and multimedia limits which would in turn push PC game and multimedia expectations of consumers, encouraging them to buy new machines. It has always been OK at Microsoft if XBox loses money, as long as it's doing it's job of pushing PC sales. Developing game software has always been secondary for Sony and Microsoft. Nintendo is the only true "games" hardware company left, but all three just want our money in one way or another. But great sales for 360, wii and DS, systems that pretty much anyone who wants one already has it!! |
Really, then why has Sony made the most IP's this gen?
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Trying new ideas in the hopes they get their own Halo or Mario?
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Nope, they've touched on more genres than that. Having a well rounded stable is more important to Sony than just being known for one or two genres like the other two. They are more experimental. Being experimental isn't important to Microsoft, having what sells is more important to them. Sony wants that too but they want a large well rounded stable of characters and genres.