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Kenology said:
My only gripes about this game:

1). Still no gaddamn indication of which levels have secret exits. I found a handful of them just screwing around (how else would one find them?) but it would be nice to know which levels I need to be more thorough in. It'll save me from dummy missions (i.e. looking for a hidden exit that ain't there).



I don´t agree with you here. I think that the best way to make a secret special is to not give any indication of it at all. Remember the warp whistles in SMB3? It felt incredibly rewarding whenever you found one.