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Gnac said:
S.T.A.G.E. said:


Bull. When the Playstation first came out people became open to the possibilities of a CD player playing music in a videogame consoles. The PS2 leveled out expensive DVD players costs  (150 M+) in the early 2000's (The Xbox contributed to 24 M DVD players) which brought the cost down to market price. The PS3 dropped the price of Blu Ray and now look how many people have them in their home. The Xbox, PS3's and Wii run steaming movies, allowing for video chat and other things. As you can see Nintendo was trying to catch up there, but the Wii is the only console thats considered a toy by the media and Nintendo will always have that stigma.

This stigma exists only in the minds of people who have an elitist attitude. Fortunately, these people are in such a minority as to have minimal effect on the market. However, this minority seems to make up the majority of commentators on gaming-related forums, and tries fruitlessly to influence the majority of consumers, even going so far as to force their nostrodamic opinions on others.

It has nothing to do with elitism. My mother bought me a Nintendo as a toy when I was 4, is she elitist? No, she thought it would be a good way to pass the time. The people who call it a toy (in the media) are in the minority, but they predict the way the majority will react to it. There are MANY at home who think Nintendo is a brand for children and families though and you can't blame them for that. The majority did not buy the Wii to take it seriously, the core did and the sales of third party core titles speak for themselves. Most people who buy the 360 and PS3's spent more time with their consoles. Ask yourself...how can a console that had 90 million people on it have the lowest amount of multimedia use as well as online gaming use? I guess the nielsens were wrong.