| Mr Khan said:
PC-centric developers really have no say here. These people are going to be CPU-reliant. They don't know that physics is mostly off-loaded to the GPU in the new setup, for one. They just don't know. |
Other way round actually PS360 games ported to PC are almost always CPU bound. Anyone used to working on the PS3 especially would be used to offloading a lot of work onto the CPU.
PC first



Console first





There are of course exeptions like The Witcher 2

and genres like sims, strategy, RTS etc. But for FPS and action games a PC first title will usually be GPU bound where as console first games are often CPU bound in terms of performance.
@TheVoxelman on twitter







