Xxain said:
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I actually can with ease...
Uncharted:Gyro aiming, drag and drop grenade throwing, trace and follow, push on drake's back to get him up ledges, climbing with rear pad intuitively, rubbings, code deciphering with light via the camera, swiping screen for attackes, etc. Almost all are optional tho.
ACIII Liberations: Persona costumes add a spy like dynamic to the gameplay, different weapon varieties (Poison/halucinagenic Darts, Whip, etc), touch controls for convenience like map or special attacks.
PSASBR is indeed a direct port. Haven't played Blops:Declass ut it also has several mechanics not present in console version(regardless of the game's quality).
I just find it funny that some camps scream "I DONT WANT TOUCH CONTROLS" yet also at the same time want play mechanics not possibe on console as well. Sony has done a great job of meeting both half way but all this premature labeling of their titles keeps people from being willing to experience what they have to offer. Like I have stated throughout this thread, many of 3DS titles are the same way, only real difference is attached to their input gimmicks, otherwise totally doable on console or is exactly like it.
Greatness Awaits
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)