walsufnir said:
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Companies can't just do that, and here is an example why, the game, SWTOR huge launch, millions of users, caused such a back log that there were queues to login, users complained about the lack of capacity, so BioWare ramped up servers by a great deal, so much so that under population was the problem. This caused more pain for the game, caused a mass consolidation of servers as too much capacity left people too spread out as the initial rush died. In that sense the initial Wii U rush will taper off eventually, so IF the number of users is the cause of the slow down, and I would expect as much, this is a matter of time, if it's something else, also a matter of time till it is resolved.