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walsufnir said:

ehh... nintendo knew how big the update was. nintendo knew how much wiiu's they delivered. multiply, done. also they could've contacted the cdn-provider before as they have proficient knowledge on network-load for sure.

i don't want to blame nintendo alone, perhaps they just chose the wrong cdn. to me, this is not a big issue as i expected something like this. if it had been perfect at start i would have been surprised.


It's not about "Nintendo knew ...", it's about what they are able to test. Even if they did a test with approx. 1,000,000 simulated connections, it doesn't ensure that it will work this way in the real world with varying connection speeds, data and connection loss, a wide-spread network around the globe instead of in-house tests, etc. You can't test software like a car and then start using/selling it when it comes out of the gate.