Jay520 said:
Obviously, that's why it's overrated. Answer this question though: When was the last time you were playing Assassin's Creed and thought, "this is a really fun game"? |
Yesterday, playing Assassin's Creed III. But since you're talking about AC2:
You have enormously oversimplified the combat, for one thing. A lot of it is about timing. And you can't just use block-counter on every enemy. Yes, it is still easy, but you are a master assassin, and they are conscripted grunts. Do you object to the fact that Kratos is a great deal more durable than a skeleton warrior?
The story and characters are excellent, both within and outside the Animus.
You have to understand that the fact that it contains freerunning does not make it a platformer. The point is to feel like an assassin; to be able to effortlessly move between rooftops and such.
The story missions contain variety that most games only dream of. And then there's the side content:
- Beat Up events
- Races
- Assassination contracts
- Courier assignments
- Feather collecting
- Unlocking View Points
- Templar Lairs
- Assassin Tombs
- Monteriggioni statuettes
- Upgrading Monteriggioni
- Upgrading the Villa Auditore
- Notoriety mini-missions
Throw in a great soundtrack and enormous attention to detail in the beautiful environments of Renaissance Italy, and you get one of my favourite games of the generation.