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selnor said:

Yeah I ave no idea why those textures appear that way in this pic. Doesnt look like that while playing. If anything they swoop down into view and you go HOLY SH*T. But thats how it has been captured for whatever reason. It is what it is. 

It could be because the player just reached a checkpoint. Some of the previous Halo games needed a second or two to fully load the textures in the next area after a checkpoint was reached.