By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Khan said:
Soundwave said:

I think it'd be more interesting to think about the GameCube/Dolphin along these terms --

- Nintendo agrees to phase down N64 support earlier, letting the N64 become more of a kids/Pokemon console.

- GameCube launch is moved ahead a year to November 2000 worldwide, deeming it necessary to not give Sony a full year head start. Hardware price is $299.99, same as Playstation 2, but GCN has better hardware and is easier to program for.

- Perfect Dark and Zelda: Majora's Mask are launch titles (moved from the N64) with Conker's Bad Fur Day coming post-launch, joining Dinosaur Planet and Eternal Darkness.

- GameCube is redesigned, still Cube design, but less toy-looking. Sleek silver and jet black only. Plays full size DVDs, purchase a $29.99 dongle and DVD video playback is unlocked, taking away a big advantage from Sony.

- Nintendo allows a moderated online service for those who buy the broadband adapter. Perfect Dark supports online multiplayer.

Also good ideas, although i debate the level of impact that the GameCube's physical appearance actually had.

It obviously had some impact, even Miyamoto has said that Nintendo no longer releases consoles in bright colors (outside of the occassional special edition) even though he personally perfers that.

The Wii was a sleek looking piece of kit, Wii U is a little boring, but trying to emulate the same thing.

But no purple Wii, transparent green Wii, etc. etc. We got red for Mario's 25 anniversary in limited edition and a limited edition light blue but that was it. I think this is directly a result of the failure of the GameCube.

The hardware has to be "teenager-adult" friendly, kids don't care what a console looks like, but college-age kids/adults have problems with console's that look overly like a toy I think. That's probably what Nintendo's feedback from the GameCube told them.