Viper1 said:
It can be a major factor. It's not the only factor though. With regards to the Neo Geo though, it was easily the main factor. Games at retail in the US were all over $200 each. Some were $350. For a single game. A console priced at $600 is one thing. At least that's a one time expense. But to pay ~$300 for each game meant an investment on a scale very few people can afford. That investment automatically puts it outside the mainstream pricing tiers. Buy 5 SNES games in one year at $60 and it will cost you $300...the price of 1 Neo Geo game (and they weren't all that great either). |
This. Being a niche means to take a market that haven't been exploited. Neo Geo wanted to take the high end consumer who wants an arcade experience at home.







