JustThatGamer said:
Most of the big moments in God of War 3 would have been impossible last gen due to being completely incapable of rendering a 2000 foot tall interactive enemy (no, nothing in GoW2 or SotC comes close).
And I'd assume only big and/or complex games like Skyrim, Red Dead Redemption, GTA IV or the Mass Effect series wouldn't have been possible last gen without major sacrifices. I believe the majority of games this gen could be completely achievable on last gen hardware with very minimal sacrifices. |
Is the titan in that picture really that big, or is Kratos just tiny?
Think about it like this: Two characters are rendered at the same time. Scale one down, reduce it's detail, and drop it on the other character's shoulder. Now it looks like one is huge, but really you just have a character being rendered like any other. Could it be done last gen, maybe not, but is it really that impressive, I don't think so. It looks great though.









