By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Crono141 said:
fordy said:
S.Peelman said:
fordy said:

Link is still in posession of the Triforce at that stage. Perhaps the Triforce limits one wish per person? (considering how the Links from the 3 Zelda games who wish on the Triforce are different incarnates of the Hero), though you'd have to assume that the Link to the Past Link made all of his wishes as one big wish to return Hyrule back to a peaceful state imagined in his mind.

In Wind Waker and A Link to the Past, I believe the Triforce splits again after one has done a succesful wish. Which indeed means only one wish per person, unless you'd find it again. Not 100% sure though, I'm going off memory here.

*youtubing all game endings now...*

At least I know it's different in Ocarina, when Ganondorf makes his wish, it is not granted because he is not 'pure of heart'. The Triforce splits and he is only left with 'Power'.

To add to my previous post, what happens when the Triforce splits? I'm guessing it wouldn't just stay on the ground somewhere or anything, that they might return to some designated area. It would explain why it's kept split in Skyward sword and Link is forced to retrieve each piece.

However, Adventure of Link's story explained that the Triforce remained as a whole until the Triforce of Courage was taken and hidden in the Grand Palace because of the fear of it's absolute power. It would be hard to imagine that it remained together for so long and not one wish was made to it. Also, Ganondorf made a wish in the storyline to Link to the Past, which turned the Golden Land into the Dark World, yet it remained intact by the end of the game.

From what I recall, the Triforce of Courage was missing in both Zelda 1 and Zelda 2 (until, obviously, the end).  I believe the Triforce of Courage was lost for millenia, and that only the Triforce of Wisdom and Triforce of Power were in the king's posession.  Only a wish with the full triforce could undo the spell the sorcerer cast on Zelda.

Also, what's up with the minions of Ganon needing Link's blood to revive him?  I think that aspect should be explored more.

Also also, old Zelda games were a lot darker than new ones.  Zelda 2 would get a T rating at the very least if it were faithfully remade, if not an M.


The Triforce of Courage was placed in the Great palace a long time ago, when the king feared any abuse of power. The instruction manual for Adventure of Link explained it pretty well. Zelda knew about the location of the Triforce of Courage, but when she refused to tell the location to her brother, a sorcerer that worked for the prince cast a sleeping spell on her.

I think it was to just add drama to the ending. Like that Friday the 13th game: "You're dead....your friends are dead!" but it could really be made into another game in the series later on, perhaps the grave of the old hero is ransacked, or one of the heirs are sacrificed to bring about Ganon's revival.