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RolStoppable said:
happydolphin said:

We'll glance over the marketing part, which I think we both agree on.

As for the software part of point 2, I understand that TP and SMG are top quality games, I won't go into brawl it's another type of title compared to Mario and Zelda, but for the sake of having a good convo let's throw it in, all 3 are top quality games that appeal to core gamers.

However, contrast them now to games like Gears of War, which sold on avg. 6m a piece. The people who bought COD are the people who bought GoW, the same who bought Assassin's Creed, the same for Batman AC/AA. I see that market and the TP/MG/Brawl market as cross-cutting, but more separate than not. A lot of players that like one don't like the other, most of the time.

Do you agree with that point of view? I could understand why you didn't, it is pretty selective. I'm just going by what I understand from the consumers of these products, be it online or at video game stores, even the sales results of multi-platform games (Wii+HD).

I don't think we agree on the marketing part, because Nintendo never made the point that certain people are not welcome. However, I will say that certain people tend to be offended when they aren't the only people who are catered to.

I don't think it is true that there is a true split between gamers who appreciate games with colorful graphics and those who like games that take a more realistic approach when it comes to color selection. It seems to be the case that people who favor the latter segment aren't too fond of the former segment. However, the opposite seems to be much less often true as a well-made game is usually appreciated regardless of its tone, mood, setting etc. It's much more common to see someone being dismissive of colorful games than the other way around.

There isn't much of a conclusion we can draw from sales of multiplatform games. Firstly, there aren't many of these multiplatform games to begin with. Secondly, the Wii versions usually aren't top level efforts, but rather games that barely run at an acceptable level. If the expected standard of a core gamer who enjoys the likes of TP, SMG and SSBB is the level of quality seen in these games, then (for example) the CoD games on Wii fall far short of this standard. In such a case CoD doesn't sell notably less because it is an M-rated title, but rather because it is a game of notably lower quality.

I can't argue with your opinion of who buys what (2nd para), and I respect your opinion, as much as you respect mine. But, I will just say that I have been such a gamer that put Nintendo on a pedastal and missed out on games on the other platforms because of that bias. I only broke out of that lately, and I've seen a few on here who have a similar attitude. I'm just pointing this out to show that it exists, whether it's respectable an attitude or not. But I won't push this one until we get more discussion out of it, with time.

For the last para, the exercise then would be to find a game that is of top quality and is a multiplat. One that was released early on in the gen, one later. That would help us see if there truly is a trend and would complement well my last reply to Chunk.

For the marketing para (1), wouldn't you say that MS and Sony more effectively targetted the HD market audience, on the long run?